It went from being a creator profile into becoming a primer on creating. The director of Finding Nemo and Wall-E is hardcore on expunging "lazy thinking," revising (scenes in previous films are discussed as why they worked & didn't), failing early (just dive in & "be wrong fast." You can fix it on the second draft, but you've got to have a first draft before you can fix it.) and a striving of artistic perfection ("Any scene that's an eight he'll tear up to try to make it a ten.", "What makes me care?")
More importantly, little throwaways were keepers. He keeps storytelling index-card
Inevitable but not predictable. reminders on bookshelves stating:
- Inevitable but not predictable.
- Conflict + contradiction.
- How they choose is who they are.
Every one of those is vital if you're telling a story with believable characters.
Finally (and there's more worth gleaning), he re-reread Lajos Egri's The Art of Dramatic Writing, which emphasizes distilling stories to "one
crisp sentence before making them. For Finding Nemo it was "Fear denies a good father from being one," and, for Wall-E "Love conquers all programming."
All keepers as I continue to create. And yet another reason to check a pile of print culture from your library and skim anything that looks interesting. Soon enough something you didn't expect will hook you into better storytelling.
I'm not a huge fan of animated films, but I do like Stanton's! The stories transcend the genre. I didn't think Monsters, Ink would hold any appeal, yet within moments of the beginning, I was hooked and utterly captivated! Interesting trivia: my cousin and Andrew Stanton played together as children!
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